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  1. 1 de may. de 2024 · Textiles Circularity Centre is funded by UK Research & Innovation (2021–24). The Textiles Circularity Centre will turn post-consumer textiles, crop residues and household waste into renewable materials for use in textiles, developing new supply chains, textile production, design and consumer experience.

  2. The Royal College of Art MPhil and PhD degrees are grounded firmly in research theory and methods, while maintaining and encouraging a high degree of creativity and experimentation. Skip to main content; Accessibility statement; Update you browser. For the best experience, we recommend you update your browser.

  3. The Royal College of Art welcomes applicants from all over the world. Before you begin. 1. Check you have all the information you need to apply. Read our application process guide. Visit our applications portal to get started. Ask a question. Get in touch if you’d like to find out more or have any questions.

  4. Explore research highlights from our Schools and research centres. Browse all projects or use the filters to narrow down your search.

  5. We pay attention to the arts within the everyday, and to the everyday as site of practice, and as archive and technological advance. We maintain close and productive links with numerous organisations, world-renowned theatres, galleries, libraries and museums that depend on the Arts & Humanities and which are central to our cultural and economic future; these links ensure that our work is ...

  6. The Royal College of Art and Outernet London unveil major new partnership that will see RCA students use Outernet’s world-leading interactive platforms to showcase their innovative digital work and immersive experiences. Winners announced. Terra Carta Design Lab

  7. Discover the world-class Animation programme at the Royal College of Art, renowned for its artistic excellence, director-led approach and innovative risk-taking. Our students delve into the dynamic realm of animation, exploring the intersections of virtual reality, augmented reality and new media art.

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