Yahoo Search Búsqueda en la Web

Resultado de búsqueda

  1. The Code of the Harpers is a 2nd-edition Advanced Dungeons & Dragons accessory for the Forgotten Realms. From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerûn have heard of the Harpers.

  2. The Code of the Harpers is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book was written by Ed Greenwood and was published by TSR. [1]

  3. 3 de feb. de 2022 · The code of the Harpers. by. Greenwood, Ed. Publication date. 1993. Topics. Dungeons and Dragons (Game) Publisher. Lake Geneva, WI : TSR.

  4. The Code of the Harpers, or the Harper Code, was as follows: "Harpers work against villainy and wickedness wherever they find it—but they work ever mindful of the consequences of what they do." "All beings should walk free of fear, with the right to live their lives as they wish."

  5. Also, to all who have brought the Harpers to life, in novels, in play, and in their hearts. May we meet across a fire at twilight, somewhere in the Realms, its flames reflected back from harp-

  6. The Code of the Harpers is a 128-page sourcebook for Advanced Dungeons & Dragons 2nd edition released in September 1993. From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers.

  7. 9 de sept. de 2022 · This book reveals the secrets, rules, and magic of the Harpers, including: Harper Runes; Harper Magic; The long, colorful History of the Harpers; Their evil Foes; Their special Allies; The fabled High Heralds; What Harpers Do; Harper Haunts: their strongholds, and the Harpers who (literally) haunt them; Joining the Harpers, and how ...